About UsWE ARE THE DUNGEON MASTERS
Our attempt is to let everyone who participates have a chance to GM should they wish. This page is set aside so that you may know our GM's playing styles as well as any staple rules that follow the DM in particular from game to game. Here are a few House rules that are just good manners for players that we uphold as players ourselves. 1) Dont mess with the bartender. If it doesn't pertain to the mission at hand, don't cause problems for problems sake. 2) Dont split the party out of anger or disagreement. 3) Defeat doesn't always come at the end of a sword. Usually if an Enemy doesn't go down easily, try talking to him/her. 4) You cant will your way out of everything and a successful persuasion will not stop all combat. 5) Looting is important but should not take up more than ten minutes at a time of any game session. 6) If you would like to see something in a game that is important to you but isn't present, let us know. We want you to have fun. |
WHY DO WE CHARGE COMMISSION FOR SOME GAMES?
Even if our games are digital, why are SOME of our games pay to play? (or what we like to call Tribute)
You would pay a photographer for your wedding even if they were a friend, you would pay an artist for a portrait even if it was family unless they said otherwise? We are professionals . We provide all the materials, subscriptions to digital resources and spend multiple hours each week planning and making maps. Its a part time job for most of us, and most of us GM at least 3 nights a week each. There may be a game or two we dont charge for but they are personal projects of our choice.
Even if our games are digital, why are SOME of our games pay to play? (or what we like to call Tribute)
You would pay a photographer for your wedding even if they were a friend, you would pay an artist for a portrait even if it was family unless they said otherwise? We are professionals . We provide all the materials, subscriptions to digital resources and spend multiple hours each week planning and making maps. Its a part time job for most of us, and most of us GM at least 3 nights a week each. There may be a game or two we dont charge for but they are personal projects of our choice.
What do you need to play? ( all things listed here are free, unless you wish to upgrade, but these are our resources.)
Discord. Jamboard. DnD Beyond. Doc Hub. and Dice Roller App of your choice for non DnD games.
And of course, good internet
Blake W. |
Blake has been GMing for more than 9 years and his unabashed specialty and expertise lies in Dungeons and Dragon 5e. This entertaining and imaginative DM brings with him creative yet logical dungeons and far from mundane puzzles and combat. He stays close to the book but will also not let the book hinder the story telling. 5e is not his only talent .though. He is no stranger to Pathfinder, Star Wars Edge or even mutants and masterminds.
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Jess W. |
Jess' first foray into running a game was 14 years ago. She brings life to NPC's making them Non Players Characters instead of Non Player Cannon fodder. Her games are more than combat but will challenge your character's character. Raised and groomed by Dungeons and Dragons 3.5, she knows how to make you fight for every Hit Point you have and revel in every critical hit you land against your foes. In the end she hopes that you will tell heroic stories of your group and even miss your character as if they were an old friend. Jess takes pride in GMing in systems such as 3.5, 4thed, 5e , Iron Heroes, Star Wars Saga, and World of Darkness
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Nicole W. Nicole has been GMing for about Three years but dont let that smile fool you , her
style will make you cheer , laugh cry and yell as her descriptive worlds come alive
before your very eyes. She specializes in blockbuster stories with connective plots
vivid NPCs and smooth plot driven combats. Her Preferred systems are Mutants
and Masterminds and 5e.
style will make you cheer , laugh cry and yell as her descriptive worlds come alive
before your very eyes. She specializes in blockbuster stories with connective plots
vivid NPCs and smooth plot driven combats. Her Preferred systems are Mutants
and Masterminds and 5e.